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	<title>Comments on: Resident Evil 4</title>
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	<description>Observations on games by Robin Clarke</description>
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		<title>By: The end of the joypad? &#124; Citystate</title>
		<link>http://citystate.co.uk/archives/resident-evil-4/comment-page-1/#comment-11011</link>
		<dc:creator>The end of the joypad? &#124; Citystate</dc:creator>
		<pubDate>Thu, 29 Oct 2009 00:18:47 +0000</pubDate>
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		<description>[...] (except for the pull stars, which would be impossible to implement without it). Metroid Prime 3 and Resident Evil 4 are criticised for &#8220;making aiming too easy&#8221;(!). It already feels jarring when the [...]</description>
		<content:encoded><![CDATA[<p>[...] (except for the pull stars, which would be impossible to implement without it). Metroid Prime 3 and Resident Evil 4 are criticised for &#8220;making aiming too easy&#8221;(!). It already feels jarring when the [...]</p>
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		<title>By: Dead Space Extraction: Hmm. &#124; Citystate</title>
		<link>http://citystate.co.uk/archives/resident-evil-4/comment-page-1/#comment-8759</link>
		<dc:creator>Dead Space Extraction: Hmm. &#124; Citystate</dc:creator>
		<pubDate>Fri, 10 Jul 2009 22:01:39 +0000</pubDate>
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		<description>[...] the game was released at a time where there was no game on the Xbox 360 or PS3 equivalent to Resident Evil 4, tempting many outlets (particularly single-format ones) to hail the game as a viable alternative [...]</description>
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