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	<title>Comments on: Super Mario Galaxy</title>
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	<description>Observations on games by Robin Clarke</description>
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		<title>By: Kiwitiki: Flower Paradise &#124; Citystate</title>
		<link>http://citystate.co.uk/archives/super-mario-galaxy/comment-page-1/#comment-11484</link>
		<dc:creator>Kiwitiki: Flower Paradise &#124; Citystate</dc:creator>
		<pubDate>Sun, 29 Nov 2009 00:29:16 +0000</pubDate>
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		<description>[...] maximise your combo score. I&#8217;m a fairly unspectacular platform game player (I managed to do Luigi&#8217;s Purple Coins, but it took me about a hundred attempts), but I reckon that getting the Gold rank on some of the [...]</description>
		<content:encoded><![CDATA[<p>[...] maximise your combo score. I&#8217;m a fairly unspectacular platform game player (I managed to do Luigi&#8217;s Purple Coins, but it took me about a hundred attempts), but I reckon that getting the Gold rank on some of the [...]</p>
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		<title>By: The end of the joypad? &#124; Citystate</title>
		<link>http://citystate.co.uk/archives/super-mario-galaxy/comment-page-1/#comment-11010</link>
		<dc:creator>The end of the joypad? &#124; Citystate</dc:creator>
		<pubDate>Thu, 29 Oct 2009 00:15:03 +0000</pubDate>
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		<description>[...] in the improvements that they bring to more traditional control schemes being largely overlooked. Super Mario Galaxy&#8217;s controls are derided for having to shake to spin &#8220;when it could be mapped to a [...]</description>
		<content:encoded><![CDATA[<p>[...] in the improvements that they bring to more traditional control schemes being largely overlooked. Super Mario Galaxy&#8217;s controls are derided for having to shake to spin &#8220;when it could be mapped to a [...]</p>
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