Posts with tag: gamecamp
Posted at 19:36 on 19th May 2013
The UK games scene’s very own Treehouse of Horror, GameCamp, returned to LSBU’s Keyworth Centre yesterday. (You can read about previous GameCamps here: 2008, 2010, 2011, 2012) The main difference to the setup this year was that attendees were encouraged to bring work-in-progress games to playtest, and as such there were two large rooms set [...]
Go to article →Posted at 22:10 on 13th May 2012
Previous GameCamps: 2008, 2010, 2011 Yesterday I attended my fifth GameCamp unconference event, held (as last year) at the LSBU Keyworth Centre in South London. The set-up was slightly different to last time, with the organisational hub (featuring the schedule whiteboard along with the board game library and new addition, London Hackspace’s arcade cabinet ‘The [...]
Go to article →Posted at 14:39 on 15th May 2011
Yesterday I attended the fourth GameCamp event, held at London South Bank University’s Keyworth Centre. As with the previous GameCamps I attended (2008, 2010), the event was organised following the ‘unconference’ model. Attendees were free to book any one of fifteen rooms throughout the day in 30 minute slots, to talk about (or play) anything [...]
Go to article →Posted at 01:01 on 14th May 2010
Last Saturday saw the return after a two year hiatus of Gamecamp. I joined about a hundred games enthusiasts at the offices of eBay in Richmond for another day of talks, games, arguments, hospitality and booze (with Unity graciously footing the bar bill). My impressions of the atmosphere of the event are broadly similar to [...]
Go to article →Posted at 19:00 on 4th May 2008
On Saturday I attended the GameCamp 08 event organised by The Guardian. This was a meeting of a couple of hundred people with an interest and ideas about games of all kinds, modeled after the BarCamp series of gatherings, or in my frame of reference, like a larger-scale, greatly more informal and parallelised version of [...]
Go to article →




