Posts with tag: games i’ve done

Low Battery
Posted at 19:55 on 11th March 2014

I’ve been tinkering with PuzzleScript on and off for a few months now, but over the last few days I’ve put together a complete game with it, which you can play here (source here). It’s a Sokoban variant (which is what PuzzleScript is best at after all), based around having an ever-depleting stock of moves, […]

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Transport Tycoon
Posted at 19:03 on 13th October 2013

For the past few months my team at AppyNation has been working with publishers 31X (Chris Sawyer’s company) and developers Origin8 Technologies to help bring Transport Tycoon to iOS and Android. Transport Tycoon is one of my favourite games of all time, and one that has always seemed like an obvious fit for mobile (particularly […]

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Isoball is go!
Posted at 17:37 on 12th December 2010

Earlier in the week we finally hit the big scary launch button on Isoball, the iOS/Android puzzle game that I’ve been producing at Zattikka for the last few months. You can get the lowdown in the launch press release, and versions for iPhone/iPad Touch, iPad and Android are now available on their respective App Stores. […]

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World of Love Game Jam, June 2010
Posted at 22:01 on 6th July 2010

Spurred on by the success of earlier UK indie game jams (including this one), Ricky “Honeyslug” Haggett, Terry “VVVVVV” Cavanagh and co. organised a weekend jam to coincide with Pixel-Lab’s World of Love indie development conference. In spite of my continued insistence that I can’t program, I went along, and even made a couple of […]

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Channel 4 Mobile Games Pitch
Posted at 09:00 on 2nd November 2008

“People forget that to get the golden egg, somebody has to fuck the goose.” Scott Foe, Producer of Nokia’s Reset Generation Last Monday I was invited to take part in the 4Talent Mobile Games Pitch. This event, now in its second year, saw nine finalists chosen from over 200 entries and invited to Channel 4’s […]

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Posted at 10:00 on 4th April 2008

In a break from our usual programming, I made a game: “Scrumper is a game that allows the player to engage in the ‘victimless’ crime of apple theft from the comfort of their own home. The object of the game is to catch as many falling apples as possible.” It has already received glowing testimonials […]

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