Posts with tag: MMO
Posted at 22:55 on 5th January 2010
Shortly before Christmas it was announced that Metaplace was closing its doors to the public on January 1st 2010. Metaplace (which I briefly wrote about last year) was the web-based virtual world construction kit masterminded by Raph Koster (of Ultima Online, Star Wars Galaxies and Theory of Fun fame), had shown a great deal of [...]
Go to article →Posted at 01:55 on 30th July 2009
“The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man.”
George Bernard Shaw, again
In the previous post, I complained about the Dead Space franchise, and the prevalence of “pot-boilers” in publisher’s catalogues – games that tick genre boxes [...]
Posted at 20:57 on 24th February 2006
I really, really don’t want to make a habit of making posts just to comment on stories elsewhere, but I think this interview deserves a mention. Jeff Strain of Guild Wars developers Arena.Net draws attention to the barriers that Xbox Live’s business model puts in the way of MMO games for Microsoft’s consoles.
“They know it’s [...]





