Posts with tag: quake
Posted at 18:36 on 2nd January 2022
Previously: 2018 – 2019 – 2020 2021 was not exactly a vintage year for games. It felt like the big publishers were playing ‘wait and see’, and the none of the handful of tentpole releases that did make it out this year really piqued my interest. As with last year, I’ve mainly been playing established […]
Go to article →Posted at 21:02 on 2nd January 2016
Eight years since its announcement and four years since its release I finally got around to playing Rage, the last game from id Software before they were absorbed into Zenimax and waved goodbye to John Carmack. If you want a single game that demonstrates all of id’s historic strengths (aside from multiplayer) in a modern […]
Go to article →Posted at 22:18 on 10th December 2013
Doom is a game that has left commentators struggling to come to terms with its impact for the last two decades. Retrospectives of the game first started appearing fifteen years ago. These days only a total plum would fail to recognise it as one of the landmark achievements of 1990s popular culture. Terminator 2, Nirvana, […]
Go to article →Posted at 19:43 on 13th June 2011
As some of you may have guessed, I’m a huge id Software fan, as a result of spending countless hours playing (and sometimes modding) their games over the last twenty years, and appreciating the vast amount of technical innovation they’ve achieved to the benefit of the industry as a whole. They’ve not always been the […]
Go to article →Posted at 23:03 on 10th January 2006
The best way to illustrate the qualities that I consider important in games is to give some examples of games that I’ve derived a lot of enjoyment from over an extended period of time. Most of the games listed below will most likely be revisited and discussed in greater detail in forthcoming posts. I’d hope […]
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