Posts with tag: rant
 

The true cost of net censorship
Posted at 19:53 on 20th January 2014

As you probably know by now, the UK government is leaning on the major ISPs to implement opt-out internet content filtering. This ill-conceived plan is being driven ahead (after a consultation process presumably akin to the tribunal scene from Aliens) to pander to the tabloid press, who can make almost as much money sowing fear [...]

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The 10 dumbest clichés about id Software
Posted at 19:43 on 13th June 2011

As some of you may have guessed, I’m a huge id Software fan, as a result of spending countless hours playing (and sometimes modding) their games over the last twenty years, and appreciating the vast amount of technical innovation they’ve achieved to the benefit of the industry as a whole. They’ve not always been the [...]

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Gameful: noble cause or vanity exercise?
Posted at 01:01 on 7th November 2010

A few weeks ago I was made aware of this Kickstarter project. (Which has since been launched.) For those who can’t be bothered to read and watch all that, in a nutshell, ‘Gameful’ is a not-for-profit initiative started by Jane McGonigal and associates intended to give funding and support to games projects – but not [...]

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Mafia II
Posted at 22:29 on 12th September 2010

Before we can get down to discussing the long-awaited second installment in 2K Czech’s rich-simulation crime saga, we must first clear up a piece of mindless vandalism. I am referring of course to Eurogamer’s catastrophically mishandled review, penned by freelancer John “Who?” Teti. The review shows the downside of Eurogamer’s freelance review policy. Their reviewers [...]

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Several reasons this Cracked.com article is terrible
Posted at 01:11 on 8th June 2010

I’m a fan of Cracked (dot com), and I get that it’s supposed to be a humour site. I also get that complaining about a lack of journalistic rigour in one of their articles is like complaining that the presentation of a Happy Meal is too impersonal. They’re in the business of trading gentle laughs [...]

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The death of the joypad
Posted at 23:51 on 28th October 2009

When computer games first took off in the 1980s, there were only two input devices in common use: joysticks and keyboards. It wasn’t until late in the decade that mice joined the party, having had to first achieve market penetration (as late as 1990, many entry-level home computers didn’t ship with mice as standard) and [...]

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Giant Bomb should cover mobile games
Posted at 16:13 on 7th August 2009

Over the last few years the absence of a comprehensive reference site for games comparable to the Internet Movie Database has become increasingly frustrating. For a long time the nearest thing we had was MobyGames, but that was lacking in many ways – huge gaps in their database, and a weird inconsistent patchwork of data [...]

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