Posts with tag: videogames archive

Preserving the creative process
Posted at 01:11 on 11th November 2007

A couple of years ago I had the good fortune to meet Ron Gilbert at an informal “meet the fans” event in London. I asked if he’d ever thought about making the production notes and materials for the Monkey Island games available to the public. His reply (paraphrasing from memory) was: “Arrr! But why? Who […]

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