Posts with tag: multiplatform
 

Lookback: Puyo Pop Fever
Posted at 10:00 on 15th June 2008

This piece was originally published here in April 2004. Puyo Puyo is my favourite of the many falling-block puzzle variants. Puyo Puyo 2 on the Mega Drive (now available on the Wii Virtual Console) is probably the version that best balances presentation and functionality, but Fever is a respectable entry to the series, and it […]

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Lookback: Freedom Fighters
Posted at 21:00 on 18th May 2008

Freedom Fighters is one of the hidden gems of the last generation, and is a textbook example of why publishers are often wary of releasing games based on original IP. It reviewed well, has a good pedigree, an interesting premise yet still (unless I’m mistaken) bombed at retail. It is a game that sets out […]

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Call of Duty 4: Modern Warfare
Posted at 22:59 on 12th February 2008

I played through the single player campaign of Call of Duty 4 a few weeks ago. I’m not sure what I can add to that statement, as judging by the sales figures, most of you will have also played it and formed your own opinions already. Shifting over seven million copies in a few short […]

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Bioshock
Posted at 14:50 on 5th January 2008

Another of the highlights of 2007 that I’ve only just gotten around to playing is Irrational’s Bioshock, a game that has already been ludicrously hyped, critically feted, endlessly discussed, lashed back against and had its backlash lashed back at. As a game, Bioshock isn’t as good as the best games-of-vaguely-comparable-genre out there (e.g. Deus Ex, […]

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Resident Evil 4
Posted at 23:49 on 14th June 2007

“Resident Evil 4, to sum up, is the best game on the GameCube. But it’s not just the best game on the GameCube.It’s the best game of this generation, it’s the best game- “It’s the best game.” Robert Florence, Consolevania Series 1 Episode 7 It’s easy to be cynical. These days, when any moderately entertaining […]

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Prism: Light The Way
Posted at 18:39 on 11th January 2007

In the interest of full disclosure, I should point out that I was connected to the development of this game, and although I do not stand to gain commercially from its success, my views are inevitably going to be subjective. Don’t consider this a review, just a gentle prod that this game exists. PRISM: Light […]

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Cyrodiil on fifty Septims a day
Posted at 17:27 on 1st May 2006

  So, Oblivion then. I’ve put in about 100 hours so far, which goes some way to explaining why this site hasn’t been updated for a while. The game is currently being experienced by about two million people, which is pretty good going considering it’s not exceptionally mainstream in terms of genre or hardware requirements […]

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