Posts with tag: sega
 

“Where The Streets Have No Name”
Posted at 16:54 on 17th September 2017

My latest contribution to the Marioke video game karaoke canon – first performed 15/09/2017. My self-imposed writing brief this month was to find songs by artists that have so far been absent from the Marioke songlist, and to favour the stupidest jokes possible. “Where The Streets Are Of Rage” – after “Where The Streets Have […]

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Toejam & Earl
Posted at 12:37 on 1st March 2015

Some extremely welcome and long-awaited news came last week: Greg Johnson, designer of the original Toejam & Earl games, has started a Kickstarter campaign to fund the creation of a new game in the series. You can pledge to the Kickstarter here: https://www.kickstarter.com/projects/1578116861/toejam-and-earl-back-in-the-groove The original Toejam & Earl for the Sega Mega Drive is my […]

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Sonic Pocket Adventure
Posted at 03:54 on 19th August 2009

This article is part of the NeoGeo Pocket Color: 10th Anniversary retrospective. While most of the games for the NGPC were developed by SNK (or their partners), there was a small but consistently high quality third party presence. SNK presumably offered favourable terms to encourage Capcom, Namco, Sega and Taito to speculate on the system. […]

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The Mega Drive is 20
Posted at 19:30 on 6th December 2008

I’m slightly late with this one (the Mega Drive’s birthday was on the 29th October) but I realise that I’ve never written anything on this site about the console that was in many ways Sega’s greatest contribution to gaming outside of the arcade – and certainly the system that had the greatest transformative effect on […]

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E3 press conference reactions
Posted at 22:44 on 16th July 2008

The three console manufacturers have made their annual addresses to US retail laying out their wares and plans for the rest of the year. The general consensus seems to be that this was very much business as usual, with no earth-shattering announcements. Microsoft reeled off an impressive array of third party content, all of which […]

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Lookback: Puyo Pop Fever
Posted at 10:00 on 15th June 2008

This piece was originally published here in April 2004. Puyo Puyo is my favourite of the many falling-block puzzle variants. Puyo Puyo 2 on the Mega Drive (now available on the Wii Virtual Console) is probably the version that best balances presentation and functionality, but Fever is a respectable entry to the series, and it […]

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Lookback: Gunstar Super Heroes
Posted at 15:46 on 7th June 2008

Continuing the trawl through my old games writing, here’s a look at Treasure’s 2005 remake of their breakthrough hit Gunstar Heroes. My opinion of the game hasn’t really changed, it’s a technically strong but otherwise unremarkable romp. At the time of course we didn’t realise that Gunstar and games like it would represent the peak […]

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